Local Optima

Not to get super preachy on you all, but sometimes I think we’re full bore on the wrong mission.” — ‘Agile Shop’ by Dave Laribee

As people, we embrace change we can ourselves effect. Our conversations about value turn to story writing. Our conversations about competitiveness turn to scale.

But we risk engaging the surface of things and not the things themselves. Means to what end?

As brother bee preaches, I stand before you penitent of the sin of local optimization.

In my last job, I led a development team. We were an agile team in a non-agile company. We were engaged in the effort of years, championing organizational change bottom up.

In spite of everything we’d built — an excellent agile team, a direct relationship with our CEO, visible release backlogs and delivery — the business remained opaque. It was unable to rally to us and unwilling to provide the transparency and focus we needed to effectively rally to it.

As a result, our timeline didn’t match the life-cycle of the business. When it was acquired, our efforts were shelved and we all moved on.

An agile team in a non-agile organization is not agile enough.

Benefits of Agile Adoption – from a manager

To help some peers advocate for agile adoption, I prepared an experience report to demonstrate how my old team benefited from XP and Scrum practices. This is an extension and refinement of an earlier post on the benefits of XP.

Team Cohesion

yellow rope with knot by limonada on flickrBefore and during our agile adoption, I informally administered the Gallup Q12 employee engagement survey. It is composed of twelve simple questions. Agreement correlates to retention, customer loyalty, safety records, productivity, and profitability.

From the beginning to the mid-point of our adoption, staff went from a response rate of 70% agreement 30% disagreement to 80% agreement, 15% neutral and 4% disagreement.

The most improvement was in daily opportunities “to do my best” and daily feedback on performance and expectations.

I’m convinced if I had administered the Q12 late in our adoption, we would have had even better results. The key un-addressed concerns were about having a best friend at work and feeling connected to the mission of the company. By 2007 our team grew to include people brought in by personal recommendation of other members of the team and our portfolio included consumer facing work directly for our CEO.

Rather than re-take the Q12, we undertook a 360° performance review. That we did this on our own initiative shows just how much trust we had built with each other.

Test Coverage/Code Quality

Green Light by wiccked on flickrXP practices enforced methodical unit test coverage, mutually arrived at coding conventions, and real-time code inspection by multiple members of the team. The team went from no unit test practice to comprehensive coverage over the business logic and controller layers. (Unit tests against data access and gui were less comprehensive. I don’t intend to get in the middle of that debate here.)

A user story, test-driven approach to development has been shown to reduce defects in final testing by 40%.

XP and Scrum force conversations between the development team and product owner that incentivize all to build quality into the software rather than allowing technical debt to accumulate and relying on downstream QA process to fix the application.

In 2006-2007 there were no business impacting failures of our internally authored software. We were able to function as a project team with no dedicated developer maintenance staff. Change requests were minimal enough that we were able to prioritize them into our project sprints as overhead.

Reduced Risk

While any team has experts, “Agile” practices reduced our reliance on “specialists”. The entire team was capable of working on and maintaining any aspect of the code base. We passed the “bus test”; despite our small size, no project was at risk if any given member of the team became unavailable.

Leadership

Our team raised our skills and began contributing to our field. We write, present and teach at conferences on topics of scrum, XP and platform as well as contributing to open source projects and developer knowledge bases.

Recruiting and Retention

After establishing “Agile” practices we recruited skilled candidates from higher paying positions who desired to work in our culture and with our practices. We received inquiries from as far away as South America and Europe. Despite the reputation of our team and market demand we retained staff.

An additional benefit is that pairing provided an efficient on-boarding process for new hires. Developers joining the team provided immediate contribution. A metrics-based way to demonstrate this is to show that sprint commitments weren’t affected new hires first weeks. I observed that but mainly base this on comments from the team lead and existing members of the team.

Workplace Diversity

A 2006 paper by McDowell, Werner, Bullock and Fernald found that pair programming practice, “may help increase female representation in the field.”

Agile values and practices support a collaborative, empowering and sustainable work place. Such environments support diversity and take advantage of the breadth of experience each worker represents.

Client Satisfaction

We asked for quotes from our clients, vendors and even competitors which we included in our budget presentations (I’ve pretty aggressively scrubbed them):

“Working with the agile Software Development team has been rewarding on many levels…it’s a team that celebrates creativity, organization, listening, feedback, openness, honesty…and is proof positive that a great process results in great product. I look forward to our very regular meetings (I even readjust my travel schedule as much as possible to not miss anything) and am never disappointed. They are an engaging and engaged group of individuals.” – CEO

“[____ saved] half a head in [another team] and a full head in my team.” – VP

“The _______ written by our development team are the guiding-light to our decisions. [third party solution] has a vast wealth of information but no good reporting and our in-house [solution] enables us to divine meaning from the mountain of data.” – VP Traffic Operations

“We also use [third party solution] for all of our broadcast networks but I have heard about your software technology for ____. We currently do that through manual operators but I’d like to understand how you do that more sometime and how it works…” – Senior Executive, Competitor

“Given the complexities of ____ that includes the combined limitations of automation, graphic and traffic systems I believe [the team] has created a solution that has proven to be much more capable than most systems than I’ve worked with.” – Vendor

Frequent Delivery, Adaptability

Throughout 2006-2007 our team of 3-8 developers balanced two simultaneous lines of work on diverse projects built in Microsoft Windows Forms, ASP.NET to SQL Data Analysis Services Data Warehouses, Vista compatible Windows Presentation Foundation and XAML, open source .NET MVC frameworks and Ruby on Rails including a rich windows application built on beta Microsoft Technology.

The team completed eight IT and three consumer projects while doubling head count from 5 to 10 (+2 contractors). We initiated our consumer product initiative and achieved our first release of a rich windows application with a six month allocation of effectively 1.5 – 2.5 developers.

Invention/Innovation

Agile practices evolved from Lean management and associated knowledge creation theory. In this, it shares ancestry with Six Sigma.

Agile is based on empirical not plan-driven process control. It is closer to lean product development than lean industrial manufacturing.

Lean product development models sustained innovation as a process of knowledge creation and conversion within an organization that acquires and shares learning in an cycles within and across teams and up and down from leadership.

Agile fosters true joint work which is the only form of workplace collegiality that advances organizational change and innovation.

Our consumer product was recognized for its design and implementation by Microsoft’s platform and developer evangelist team as well as by the WPF team. It achieved high ratings in usability testing with end users (avg rating 8 of 10) and showed potential to deliver on its revenue targets.

Our History of Agile Adoption

Birth of an Unusual Planetary System Courtesy NASA/JPL-Caltech.My development team began adopting Extreme Programming (XP) in January 2004.

Before this, we were hit and miss. Success relied on individuals. We had few shared practices. Our goal in going “Agile” was to consistently perform across projects.

“Agile” declares a set of common values and supportive practices. It fosters collaboration with customers and shared ownership within project teams.

In time, the team became proficient in core XP practices:

Planning

  • User stories
  • Iterative development
  • Tracked velocity
  • Daily stand-up meetings
  • Regular retrospectives with continuous improvement

Designing

  • Simple system metaphor
  • Use of development spikes
  • Refactoring

Coding

  • Onsite customer
  • Pair programming with switching
  • Test driven development (TDD)
  • Continuous integration
  • Collective ownership
  • Sustainable pace

Testing

  • Extensive unit test coverage
  • Bugs are resolved within the iteration
  • Acceptance testing by the on-site customer

The team Ript page by kjudy

Within a year the team’s performance was more consistent and visible. We were measuring our velocity and predictably delivering on our 30 day iteration goals.

We discovered our project management practices had become a bottleneck. We were clearly hitting idle periods within and around projects because of a failure to efficiently describe and prioritize work.

We introduced Scrum as a management framework on top of XP. It provided practices for organizing and prioritizing work. It helped us define roles and responsibilities.

We clarified our expectations of internal clients and achieved more efficient interactions overall. We created mechanism for reporting progress and costs to senior management.

In Q1 06, the team’s practices were evaluated by an Agile Coach, Jason Lewis. Among his findings:

Oxygen Media’s Agile software development process overall rates above average and is better then the benchmark team. The benchmark did have considerably more Agile experience, but less time together as a team.

In the evaluation of practices, the team was overall: 1) well above average to outstanding in the adaptive learning practices, 2) Above average in Sprint practices and 3) Average in planning practices. High points for the team’s individual practices were the retrospective and use of the wall for iteration tracking. The one low point was the maturity of acceptance testing.

When comparing roles to the benchmark team, the benchmark team had a much better customer role but the team was stronger in the developer and facilitator roles. When comparing the team’s adoption of the practice’s versus the benchmark the team was generally more effective. Iteration tracking was one key area the benchmark team was better, however, the team was much stronger in the all the adaptive learning practices.

Scrum Release Burndown by kjudyAfter the audit, we pre-staged our iteration planning, reduced our iterations to 2 weeks and formally planned releases.

We added discipline to our acceptance testing. We described acceptance tests in a narrative script authored by and exercised by our product owner (proxies).

We never automated acceptance tests for rich windows applications or systems tied to large, volatile back end data stores. But by Q3 2007, the team was using automated acceptance tests on it’s web applications.

The most drastic improvement however was in the customer role. Scrum defines the responsibilities of the product owner. In our case, that role was divided into two individuals.

The product owner, is an empowered single authority for prioritizing business value at the feature level. They are usually are executive level and work in the business unit “funding” the work. They also have working knowledge of the system to be built. Product owners participate in planning and review, and are available for ad hoc questions within iterations.

The product owner proxy is a member of the development staff who acts as onsite proxy for the product owner. This person assists in authoring user stories and maintaining a product backlog, meets regularly with the product owner, and acts in their place to broker decisions within the development team during iterations.

By Q2 2007, the team had product owner proxies for both our IT and our consumer facing work. Product owners included the VP of Broadcast Operations, VP of Ad Sales Traffic, our CTO, and our CEO.

Sprint Burndown by kjudyThroughout 2006-2007 our team performed exceptionally well, balancing two simultaneous lines of work and maintenance in both .NET and Ruby on Rails with four to six developers. Our projects delivered on client satisfaction, originality and early monetary goals.

Team members raised their skills and began contributing to our field. They were writing, presenting and speaking at conferences on topics of scrum, XP and platform as well as contributing to open source projects and developer knowledge bases. We were drawing positive attention from our peer community and within our company.

Our consumer product, Ript™, was recognized for its elegance in design and implementation by members of Microsoft’s platform and developer evangelist team as well as by members of the WPF team. It also achieved high ratings in usability testing with end users (avg rating 8 of 10) and showed potential to deliver on its revenue targets.

At the end of 2007 our company was acquired by a much larger television company. Software we wrote for internal use is considered valuable enough by the acquirer that they are hoping to transition into their much larger operations.

Winning Hearts and Minds to Agile

My colleague, Wendy, posted a quote from our former CEO describing the benefit she gained from collaborating in an Agile environment.

The way to win over an entrepreneur is to out-perform expectations set from painful, past experience.

Before Scrum/XP

…six months later, they deliver what the assignment was. And you look at it and say, “Oh no, that’s not what I wanted.”

With Scrum/XP

…you work on a two-week cycle… You agree on what the priorities are in the meeting. You review the priorities. You evaluate where you are, and you move to the next step…

Interview with Geraldine Laybourne, Condé Nast Portfolio

Marcus Buckingham Thinks Your Boss Has an Attitude Problem

I’m a fan of The Gallup Organization‘s research and management writing. Marcus Buckingham has a 2001 Fast Company interview on his site.

“There’s a juicy irony here,” says the 35-year-old Cambridge-educated Brit. “You won’t find a CEO who doesn’t talk about a ‘powerful culture’ as a source of competitive advantage. At the same time, you’d be hard-pressed to find a CEO who has much of a clue about the strength of that culture. The corporate world is appallingly bad at capitalizing on the strengths of its people.”

He lists “five attitude adjustments that redefine the essence of leadership in business.” To senior executives, he says:

  1. Measure what really matters… Averages hide the fact that within any company are some of the most-engaged work groups and some of the least-engaged work groups. But this range is what is most revealing.
  2. Stop trying to change people. Start trying to help them become more of who they already are.
  3. You’re not the most important person in the company. (T)he single most important determinant of individual performance is a person’s relationship with his or her immediate manager.
  4. Stop looking to the outside for help. The solutions to your problems exist inside your company.
  5. Don’t assume that everyone wants your job — or that great people want to be promoted out of what they do best.

He provides some good detail and the conclusions are supported with methodical quantitative research.